12-07-24Fixed a bug where some NPCs/AI can detect invisible enemies when a player was in the state where it must hide.
12-06-24Somewhat possibly nextbot movement.
Nextbot panic music functionality has been reworked.
11-28-24Added circular obstacle objects. (it's thanksgiving day lol)
11-27-24Implemented EvadesX Ship mechanic.
11-24-24Added obstacle objects (From Evades X)
11-22-24A lot of mystery entities would lead players to paradise. Now it goes where no heroes will survive against them.
11-21-24Standalone entity canvas component is now removed to save up memory space.
Ad blockers had violated this game's [REDACTED] and it must be disabled in order to continue.
11-17-24Evades' Ultimate Omniverse went into an another game and somehow realized that any math tests he answered are all wrong because it is sometimes impossible to solve. After the realization of what happened, he went back to
this game here without knowing that some mysterious unknown entities had spawned. The only thing that he didn't know is the entity icon had appeared on the top left corner next to the death counter.
If a crash occurs, at for some reason the game's simulation time wouldn't update.
Fixed a bug where region names on leaderboard weren't clipped properly outside of the black box.
11-16-24Bots can now spawn at an completely random area.
11-13-24Fixed a bug where entities wouldn't be removed properly after colliding with shield.
11-11-24Lower-bound of FPS is now limited to 30.
Fixed a certain crash when trying to play Haunted Halls normally.
11-09-24Spawner: Entity Type "aph" was renamed to "challenge_accepted_inc".
11-06-24Leaderboard renderer has been updated back to Official Evades.io Leaderboard Display.
Removed an indicator at when player needs to hide.
11-05-24System time display shown in ISO 8601 format
11-02-24Fixed a bug where radiating bullets would activate インクデーモン upon being hit by a projectile.
Updated Sonic.exe entity (replit:@Sonicexe66/ok)
10-22-24Fixed a bug where you can spam abilities by holding z/j, x/k, c/l on keyboard.
Fixed a bug where you can have infinite amount of shield entities, which causes a lot of lag.
10-21-24Improved shield's collision.
10-10-24Fixed a bug in the Elevator where entity's radius multiplier was constantly getting smaller.
10-09-24Entity
Aphmau now have their exclusive font.
10-05-24Fixed a bug where some players wouldn't stop moving after swapping player indexes (e.g. mouse movement).
09-19-24Fixed Natural Nightmare for obvious reasons when the area texture is not aligned correctly.
09-18-24Hello everyone, as you might expect that some maps are officially removed from the game due to copyright law violations (e.g. copying images, textures, etc. and displaying as entities loaded in an area without copyright owner's permission).
08-31-24Endless Echo gimmicks has been implemented.
08-29-24Fixed a bug where EvadesClassic enemies can still kill you while being inside of a hiding place.
Fixed a bug where some sounds from entity インクデーモン can play even if you are outside of the area they're in.
08-28-24You are now vulerable while in safe zones during the hiding phase.
Some entities now have their own hiding place.
08-12-24Entity
Aphmau now have an interaction text similarly to Glob's Sticky Coat.
Fixed a bug where players that are disappeared still emit light.
Fixed a bug where spliced entities causes its category to empty out.
06-30-24New region of Endless Pi has been released!
Fixed a bug where entity sound effects in Endless Pi did not work properly.
06-15-24Elevator mechanic???
24.06.10
インクデーモン
05-24-24Darkness Dimension - Fixed some rendering bugs with zones at negative positions.
05-19-24Sounds are now blob urls to reduce rate limit of overall http requests.
Fixed a bug where some sounds failed to load due to fetch api taking longer than expected.
05-17-24Prevent china players from playing a game.
05-14-24Prevent players from translating onto teleport zone.
05-12-24Merge pull request #13 from Tronicality/main
04-29-24Fixed various bugs with zone and area positions.
Enemies from Evades2 now have e2_ prefix to resolve the conflict from the set of pncl9500 and pifary-dev enemies
04-28-24Added new hero: Clown (from
Pifary's Sandbox)
Stellar Square is now restored.
Removed Interstellar Square.
04-26-24As usual, add results screen similarly to Evades.io
04-22-24Sounds are now integrated into Howler.js
04-19-24Some entities may have got haunted mysteriously. If you see one of the entities run straight to you, you must run away immediately to the safe zones and reset the area.
03-17-24Elite Expanse somehow got mysteriously corrupted...
Legacy version of XX has been launched!
04-07-23Cycling enemy has been arrived!
04-06-23Evades2 entity "ok" has been fixed.
03-08-22Natural Nightmare has been added back to bruh mode.
01-20-22Yes, I like to eat idiot
01-06-22Enemy shadow.
01-01-22Restless Ridge Hard has been updated to latest version.
12-30-21Wipeu & Wipeu2 has been replaced by Wind & Ice. Made a change on homing enemy's speed. If the speed is negative the enemy will repel away from the player. Restless Ridge Hard has been arrived to bruh mode.
12-24-21New evades2 enemies! Immunedisabler, Megafreezing, Subzero, Tornado, Tetar, Aaaa, Trap, Wallsprayer, Tired, Scared, Transangle, Mine, Wipeu, Wipeu2
12-16-21Xperience Xtra has been changed due to new enemy. Made the shield go with you if you have a shield on.
12-15-21New Evades2 Enemy: Yeet. bruh enemy is back
12-14-21DOWNLOAD DOESNT DO ANYTHING AS FUCK
12-11-21New Evades2 Enemies: Cancer, Sweepu, Nut
11-29-21New Evades2 Enemies: Jumper, Evilfrog
11-28-21New Evades2 Enemies: Stutter, Permafrost, Water, Soldier, Creeper, Jumper, Eviljumper, MegaDraining
11-27-21Fixed hitboxes on textured entities.
정보를 주세요!
11-26-21Bruh Enemy has been taken down for
maintenance. Rainbow and Monochrome Enemies got fused together.
11-25-21More evades2 enemies! Sidewarp, Warp, Rain are here.
Fixed path and path2 behavior at diagonal line.
11-24-21New evades2 enemies: path and path2
11-23-21Reverted due to piger because i forgor 💀
11-22-21Introducing a new Evades2 Enemy: Trolled
Enemies list are now in hero select screen.
11-21-21Happy birthday, haha0201!
Added new hero: Hack (from
Adi's MultiSandbox).
Tutorial Text
Optional "hsl" added to world/area properties.
11-15-21google-analytics
11-14-21... I didn't tell you my list of enemies.
11-08-21Xperience Xtra now has victory area.
11-07-21Hopefully fixed the errors.
Added Interstellar Square by Corrupt Z
11-05-21Added a setting to toggle mouse movement.
Moved changelog to the right.
If you are not focusing, the game is paused until you start focusing.
11-03-21Stop throwing me errors.
11-01-21YEET U.
10-17-21request notification permission on entering the game.
10-15-21Fixed Fire Trail not spawning trails on edges
Central Core Bonus Area has been removed.
You are allowed to right click on the canvas to take screenshot
10-03-21Fixed DasherSwitch not dashing.
Enemy Fire Trail now exactly behaves as evades.io fire trail.
New Enemies: Growing, Ice_Octo
10-02-2111 New Enemies: SlowingDrainingSwitch,an Become, Ok,
HalfSwitch, QuarterSwitch, NormalSwitch,
HomingSwitch, DasherSwitch, StopMoveKillSwitch,
Seizure, SeizureSwitch
09-28-21Removal Zone now properly teleports player back to spawn.
New Enemies: StopKill, MoveKill. Shown in Haunted Halls
09-27-21Sonic.exe enemy texture quality increased.
09-18-21New Zone: Redirector! Has been put in Stellar Square
Counter removed.
09-01-21New entity:
Aphmau
Fixed burning enemies arent speeding you up.
New region: Infinite Insanity (Bruh mode) but its under construction.
08-31-21New enemies: ImmuneCorrosiveNoshiftHuge, ImmuneCorrosiveNoshift,
ImmuneCorrosiveLess.
Fixed
division by 0 on noshift enemies whilst mouse mode.
08-30-21New enemies: Noshift, Burning
08-29-21New enemy: ImmuneCorrosive
Added new hero: Necro
Added death timer mechanic.
Leaderboard display
"F" Cheat Key Added: Pressing it will revive you from death timer.